Skip to content
Media & Communication

Bachelor of Film Production and Animation

The Bachelor of Film Production and Animation is a creative arts programme that combines film production with animation technology. Offered at Multimedia University of Kenya, the programme prepares graduates for careers in the growing film and animation industry, addressing the demand for skilled content creators in film, television, gaming and digital media.

Duration
4 years
Next intake January 2027
Public tuition
Ksh 204,400
Ksh 817,600 total
Private tuition
Ksh 364,900
Ksh 1,459,600 total
Job market
High
Market demand for graduates

The short answer

What it costs
Up to Ksh 204,400 a year at a public institution, Ksh 817,600 for the whole course. Up to Ksh 364,900 a year at a private one.The detail
Who can get in
A KCSE mean grade of C+ or above, plus 2 subject grades. There is another way in without it.The detail
How long, and when
Takes 4 years, full-time, with 3 months of attachment. Next intake January 2027, at 1 institution.The detail
Where it leads
8 careers in the catalogue. The least exposed to AI is Ceramics Designer, at 18 out of 100.The detail

The programme

What you study, how long it takes, and how it is delivered.

Overview

The curriculum covers history of film, film theory, introduction to animation, animation principles, 2D animation, 3D animation, character design, storyboarding, screenwriting, cinematography, video camera operations, video editing, sound design, visual effects, motion graphics, digital imaging, film production, directing, producing, film for development, media and culture, entertainment law and ethics, entrepreneurship, game design, e-learning content development, and portfolio development. Students develop both film production and animation skills.

The programme is designed to produce graduates who can create film and animation content for entertainment, education, advertising and gaming. Students learn about film production alongside animation techniques, preparing them for versatile creative industry careers. Animators have opportunities in video games, special effects, web animation, advertising and e-learning, while film producers work in production and post-production houses.

Graduates are prepared for careers as animators, film producers, film directors, cinematographers, video editors, visual effects artists, motion graphics designers, game designers, screenwriters, sound designers, content creators and e-learning content developers. They work in film production companies, animation studios, media houses, advertising agencies, game development companies, e-learning companies and freelance practice.

The programme is accredited by the Commission for University Education (CUE). Admission requires a KCSE mean grade of C+ with C+ in English and Kiswahili, or equivalent qualifications. Diploma graduates with at least a credit pass join in the second year.

Students undertake industrial attachment in film or animation studios.

What you study

10 subjects
  • History of Film
  • Introduction to Animation
  • 2D Animation
  • 3D Animation
  • Cinematography
  • Video Editing
  • Visual Effects
  • Motion Graphics
  • Screenwriting
  • Game Design

Modules

10 in the programme
  • History of Film

    Year 1Semester 13 creditsCore

    Historical development of cinema. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-of...

  • Introduction to Animation

    Year 1Semester 23 creditsCore

    Fundamentals of animation. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-of-semest...

  • 2D Animation

    Year 1Semester 33 creditsCore

    Two-dimensional animation techniques. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and en...

  • 3D Animation

    Year 2Semester 13 creditsCore

    Three-dimensional animation techniques. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and ...

  • Cinematography

    Year 2Semester 23 creditsCore

    Camera techniques and visual storytelling. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework a...

  • Video Editing

    Year 2Semester 33 creditsCore

    Post-production editing techniques. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-...

  • Visual Effects

    Year 3Semester 13 creditsCore

    Creating visual effects for film. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-of...

  • Motion Graphics

    Year 3Semester 23 creditsCore

    Graphic design in motion. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-of-semeste...

  • Screenwriting

    Year 3Semester 33 creditsCore

    Writing scripts for film and animation. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and ...

  • Game Design

    Year 4Semester 16 creditsCore

    Design principles for video games. The module covers theoretical foundations, practical applications and industry-relevant skills, assessed through continuous assessment tests, coursework and end-o...

Specialisations

  • Animation

    Focus on 2D and 3D animation. This specialisation equips graduates with discipline-specific competencies for professional practice in Kenya and the East African region, with pathways to postgraduate study and professional certification.

  • Visual Effects

    Focus on visual effects and motion graphics. This specialisation equips graduates with discipline-specific competencies for professional practice in Kenya and the East African region, with pathways to postgraduate study and professional certification.

  • Film Production

    Focus on film production and directing. This specialisation equips graduates with discipline-specific competencies for professional practice in Kenya and the East African region, with pathways to postgraduate study and professional certification.

  • Game Design

    Focus on video game design. This specialisation equips graduates with discipline-specific competencies for professional practice in Kenya and the East African region, with pathways to postgraduate study and professional certification.

A day as a student

A typical day involves attending lectures on film and animation theory, working on animation projects using industry software, filming and editing video content, developing 3D models and characters, creating storyboards, participating in critique sessions, and building portfolio pieces. Students undertake industrial attachment in film or animation studios.

The trade-offs

In its favourAgainst it
Growing demand for animation in film, gaming, advertising and e-learningSoftware and equipment can be expensive
Skills applicable across multiple creative industriesRequires continuous skills updating with evolving technology
Creative and technically challenging careerFreelance income can be irregular
—Competitive industry requiring strong portfolio

What it costs

Tuition at both ends of the market, and how to pay for it.

What it costs, and where

Against 106 media & communication courses
Public189k to 204k
189k at University of Nairobi204k at Kenyatta University
Private120k to 365k
120k at Mount Kenya University365k at USIU-Africa

Annual tuition in Kenyan shillings, rounded. The upright tick is the median for this field, so a bar sitting entirely to its right is an expensive programme by the standards of its own subject.

The fine print

KU 204,400/yr; UoN 189,004/yr; MKU 120,000/yr; USIU 364,900/yr. Src: joweri, KUCCPS, studyinkenya, USIU fee schedule

Government scholarships under the new funding model cover 53-82% of tuition for needy students. HELB provides loans up to KSh 60,000 per year. Kenya Film Commission may offer grants for film projects.

Funding options

  • HELB Undergraduate Loan

  • Government Scholarship (New Funding Model)

Scholarships

5 recorded
  • County Government Bursaries

    BursaryKenyan

    Residents of respective counties pursuing undergraduate studies

  • Kenya Film Commission Creative Grant

    GrantKsh 500,000Kenyan

    Kenyan filmmakers and creatives pursuing film, TV or animation projects

  • Netflix Creative Equity Scholarship Fund

    Scholarship

    East African students admitted to film and TV disciplines at partner Kenyan institutions

  • Higher Education Fund (HEF)

    ScholarshipKenyan

    Needy students placed by KUCCPS in public universities, assessed through Means Testing Instrument

  • Higher Education Loans Board (HELB) Loan

    LoanKsh 60,000Kenyan

    Kenyan citizens enrolled in accredited undergraduate programmes at recognised institutions

Scholarships you could apply for

3 usable where it is taught
Save one and be reminded before it closes

Getting in

The grades, the alternatives, and who accredits the award.

What you need

KCSE mean grade
C+minimum entry
Alternative entry

A-Level two principal passes and one subsidiary pass in relevant subjects, or relevant professional qualifications approved by the University Senate. Diploma graduates with at least a credit pass join in the second year.

Subject requirements
EnglishC+
KiswahiliC+

When it next starts

Taught at 1 institution
January 20271 institution

Including Multimedia University of Kenya.

May 20271 institution

Including Multimedia University of Kenya.

September 20271 institution

Including Multimedia University of Kenya.

How you are assessed

3 components
  • Continuous Assessment

    Coursework30% of the mark

    Projects, critiques, assignments and class participation

  • End of Semester Examinations

    Examination40% of the mark

    Final written and practical examinations

  • Industrial Attachment and Portfolio

    Project30% of the mark

    Industrial attachment and portfolio development

Accreditation

  • Commission for University Education

    AcademicRequired

    Statutory body responsible for accreditation of university programmes in Kenya

Accredited by the Commission for University Education (CUE). Offered at Multimedia University of Kenya. The programme combines film production with animation technology.

Where it leads

The roles it opens, and what you leave with.

Where graduates go

5 roles
  • Game Designer

    Growing demandKsh 50,000 to Ksh 280,000

    Designs video games

  • Film Producer

    Moderate demandKsh 50,000 to Ksh 300,000

    Produces film content

  • Visual Effects Artist

    Growing demandKsh 50,000 to Ksh 280,000

    Creates visual effects

  • Video Editor

    Growing demandKsh 40,000 to Ksh 200,000

    Edits video content

  • Animator

    Growing demandKsh 45,000 to Ksh 250,000

    Creates animations for various media

Graduate outcomes

Graduates pursue careers as animators, film producers, editors, visual effects artists and game designers in film, animation, gaming and digital media.

Where these fields lead

8 careers

Tools you will learn

  • Facebook Ads Manager

    Analytics

  • Mailchimp

    Analytics

  • Google Ads

    Analytics

  • Google My Business

    Analytics

  • Canva

    CreativePrimary

  • Adobe Illustrator

    DesignPrimary

  • Adobe Photoshop

    Design

  • Google Analytics

    Analytics

Certifications

Common misconceptions

  • Film and animation is just entertainment.

    Animation is used in education, advertising, gaming, e-learning and simulations alongside entertainment.

  • Animation requires drawing skills only.

    Modern animation involves 3D modelling, rigging, programming and technical skills alongside artistic ability.

  • The Kenyan film industry is too small.

    Growing local content demand, streaming platforms and government support are expanding the industry.

  • You need expensive equipment to study animation.

    Universities provide computer labs with industry-standard software for student use.

Further reading